15 responses to “Call of Duty: Modern Warfare 2 (PS3) – First Impressions Review”

  1. Pablo

    I hope I get MW2 for Christmas. :)

  2. jordan

    your kill to death ratio is really bad and man you must be really bad at this game, as soon as i got into the game i got put into a game with lvl 40+ people and i had no problem getting a 16 killstreak, AUSSIE GAMERS RULE

  3. Jackson

    Finally an honest review!

    The multiplayer is fantastic. Spec Ops is decent. Campaign is laughably bad. Totally agree with your overall rating. If you look a the whole package it’s a B game.

  4. Dreja

    nice looking online game, but tired of FPS. Now Uncharted 2 is a fun game.

  5. nOOb

    haha you noob, you say the A.I. in the campaign is “idiotic” well you played it on normal, you don’t review a games A.I. based on the normal difficulty. Play it on Veteran see how you do against them, I doubt you’d get very far. The deathstreaks are just suppose to give a SMALL boost. Use a different one on a large map, or don’t die 4-5 times in a row. Judging by your review your just terrible at this game and therefor don’t enjoy/like it, not because you gave it a bad review but because of these comments, “playing through it on normal difficulty” “Sniping is pretty difficult” compared to what? and, “560 kills to 820 deaths” that 0.40, why the fuck are you reviewing games your a noob noob noob noob noob noob nooooooooooooooooooooooooooooooooob

  6. B.T. Robertson

    I love 12 year olds. Thanks for taking everything in the review out of context. So, the A.I. can’t be idiotic unless you play it on Veteran? Is that your logic? Umm, the A.I. is worse on Veteran, and amounts to nothing but cheap parlor tricks like the opponents being able to hit you no matter where you are, if they’re running full speed, or if they’re 300 yards away. That’s the definition of idiotic A.I., certainly not an indication that I suck whatsoever at this game.

    Go back to the cookie jar before I tell your mother you’re cursing online. I enjoy this game very much, and my review gave it an “above average” rating, something your fanboy mind obviously can’t wrap its head around. You must not be able to realize it’s a good score, but MW2 isn’t the ground-breaking game everyone is making it out to be. Trust me dude, I will Platinum Trophy this game, regardless of my kill-to-death ratio, which was simply an estimate…I didn’t actually look. Thanks for proving my points.

  7. B.T. Robertson

    I also wanted to take the time to post this quote DIRECT from Game Informer magazine, issue 200 (the most recent). This is from page 8, the Feedback section. What I’m quoting is the submitter’s comment followed by the staff person’s response about enemy A.I. in games at higher difficulty settings. This should clear up the retarded insults I’m getting from children.

    “Why is that when you increase the difficulty in a game, it never means ‘let’s make the AI smarter’? Instead, it’s always ‘let’s have this guy take three head shots, ten shots in the torso, and two grenades before he dies. Oh, and if he gets shot in the head, he doesn’t stumble – he walks through it and pistol whips the player in the neck.’ Losing like this makes a game frustrating, not fun, and it makes players less likely to try completing a game on higher difficulty settings. A defeat would be more acceptable if it happened by being outsmarted, as opposed to facing an HP-pumped, guard-breaking, demogod AI. I’d prefer a challenge of the mind and less of a challenge of chance and endurance.” – Tyrell Zimmerman, Richmond, VA

    Reponse:

    “The sad, short answer is that good AI is difficult to create, but it’s easy to give enemies more hit points. When developers are making games, they need to prioritize their efforts. It doesn’t make sense to painstakingly craft a realistic AI that only a fraction of players will see on extreme difficulties; that time and those resources should probably be spent tuning the aspects that more gamers will experience. Even in light of that reasoning, however, we totally agree with you. The thrill of outsmarting an intelligent opponent is far more gratifying than just filling a meat shield full of lead, and we’d love to see more games (not just shooters) implement more cunning AI at all difficulty levels.”

    So, for those who insult me that I can’t play difficult games and therefore shouldn’t review games, I’m a level 12 PS3 gamer, with 6 Platinums to my credit, and over 700 total Trophies. I’ve beaten VERY difficult and challenging games on crushing difficulty levels, but there are games – like MW2, fanboys – whose AI doesn’t compare to other games whatsoever. Cheap parlor tricks…that’s what I call them and that’s exactly what it is. I will beat it, so I don’t suck. I’m simply making a true and honest critique of a poor system in this game, which I know makes me such an evil person. LOL :)

  8. Greyweather

    B.T., you aren’t trying to sway him with a rational and cogent argument are you? His ilk cannot process information presented in such a manner. Vituperations, especially those consisting of four alphanumeric characters or fewer, are their preferred means of intercourse.

  9. B.T. Robertson

    @Greyweather: Fantastic post and points, GW. :) That has me chuckling still. Yes, I admit that I’m a product of a logical upbringing, education, and thought processing, which I try to inflict upon mankind at every point I encounter the opposite state.

    I suppose I shouldn’t expect so much from one so young, but if said individual isn’t part of the pre-pubescent stage of human growth, then the situation is far worse than any of us suspect. LOL Thanks GW. You and others who’ve commented give me hope that perhaps I am doing a good job of being an honest reviewer. ;)

  10. Dylan

    I have to disagree with you. I think that the single player is more about quality, rather than quantity. I guess it just depends on the modd you are in when you decide to sit down and play it through.

    Spec ops is an ingenious idea, and as always, multiplayer is second to none.

    I’m going to go get another nuke. Peace

  11. B.T. Robertson

    Understood, but the problem I see is that it’s neither about quantity NOR quality, especially quality. The quantity part is fine if the quality is OK, but as Nintendo discovered with the Nintendo64 – quantity over quality is a neat concept, but difficult to achieve when you chop yourself off at the knees with your own virtue.

    Simply put, the single player campaign is a disappointment, if not a full disgrace. SpecOps is broken and is basically the same experience if you play it as a single player. Multiplayer is great. I like the game, enjoy it, and do rather well at it. It’s not a question of fun, it’s a question of critiquing it with an open mind, rather than a closed one. :)

    I appreciate your comments, and thank you for respectfully disagreeing rather than flaming.

  12. Jay Tomio

    BT, feel free to make a new post anytime you have updates like this (if you want)

  13. Maarten

    The single player is not trial and error. It’s about quick reflexes and aiming. The ai does behave like amphetamine pumped morons on a fieldtrip, however.

Leave a Reply