Category: Gaming

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GrimDark III: Warhammer Race War! Guest Blog by Aaron Dembski-Bowden

Now we’ve done the overview, let’s get into the crunchy stuff. Let’s start a Race War.

Or rather, let’s talk about the race war already in progress, since that’s the heart of 40K’s conflict.

Aaron Dembski-Bowden is the author of the Horus Heresy novels The Master of Mankind, Betrayer and The First Heretic, as well as the novella Aurelian and the audio drama Butcher’s Nails, for the same series. He has also written the popular Night Lords series, the Space Marine Battles book Helsreach, the novels The Talon of Horus and Black Legion, the Grey Knights novel The Emperor’s Gift and numerous short stories. He lives and works in Northern Ireland.

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Aaron Dembski-Bowden

Back to the Future…with a Warhammer – Aaron Dembski-Bowden Guest Blog

The Appeal of Getting Your Ass Kicked

Back when I was a kid, in that era of willing vulnerability when we’re all sponging up ideas and inspiration to form our adult tastes, I saw something in the sci-fi genre that really stood out. In hindsight, I’m sort of proud of myself for noticing it, but maybe I’m giving my youthful self a little too much credit.

Aaron Dembski-Bowden is the author of the Horus Heresy novels The Master of Mankind, Betrayer and The First Heretic, as well as the novella Aurelian and the audio drama Butcher’s Nails, for the same series. He has also written the popular Night Lords series, the Space Marine Battles book Helsreach, the novels The Talon of Horus and Black Legion, the Grey Knights novel The Emperor’s Gift and numerous short stories. He lives and works in Northern Ireland.

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Aaron Dembski-Bowden

GrimDark II: Loose Canon | Aaron Dembski-Bowden Guest Blog

To: Aaron Dembski-Bowden

Subject: Space Marine Power Armour

Dear Mr. Dembski-Bowden,

Aaron Dembski-Bowden is the author of the Horus Heresy novels The Master of Mankind, Betrayer and The First Heretic, as well as the novella Aurelian and the audio drama Butcher’s Nails, for the same series. He has also written the popular Night Lords series, the Space Marine Battles book Helsreach, the novels The Talon of Horus and Black Legion, the Grey Knights novel The Emperor’s Gift and numerous short stories. He lives and works in Northern Ireland.

Memories of Wing Commander

There aren’t many things from my youth that I truly miss, but one of the members of that elite group is the space combat flight simulator game. Once quite common, they are all but unknown today, and that’s a shame. For me, personally, my regret at the genre’s passing is about much more than the fact that I’ll never get to play Freespace 3. (Though that is also a source of nigh-overwhelming anguish, obviously.) My own first encounter with the genre was one of the things that really expanded my ideas of what a video game could be.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

RPGs I didn’t get to play: The 8-bit years

I had the bad timing to become a console RPG fan at the dawn of the 1990s. This was originally due to a promotional gimmick run by Nintendo Power magazine in which they gave away a free copy of the game Dragon Warrior to new subscribers. My friends were bored to tears by it, but for me- a kid with extremely poor hand-eye coordination and an affinity for planning, strategy, and numbers- it was ideal.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

Setting the mood: Mass Effect 3 Take Earth Back trailer

Bioware recently put out a new trailer for Mass Effect 3, entitled “Take Earth Back.” I quite liked it, and it’s a nice example of how a trailer like this can be effective that’s worth taking a closer look at.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

Mass Effect 3: Multiplayer that actually interests me

I’m not typically a fan of online multiplayer modes in games. I’m not suited for it; I’m generally not very competitive, not very social, and I just find a well-designed single player scenario much more enjoyable than the frantic chaos of the typical online deathmatch. I’m also, at least where he genres that dominate that sort of gameplay, such as first-person shooters and fighting games, are concerned- just not that good, and I’m not particularly interested in spending time being stomped into dust over and over again by opponents I have no chance against.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

Thoughts on Final Fantasy XIII and Final Fantasy XIII-2

Final Fantasy XIII -2 from Square Enix is coming out at the end of this month, continuing the story of Lightning and the other characters from Final Fantasy XIII and the world they inhabit. And I’m genuinely saddened to realize that I don’t really care. It’s a strange feeling.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

RPGs I never got to play: The 16-bit era

Last time, we had a look at a few of the 8-bit Japanese role-playing games that, due to the cruel realities of the 1980s video game market, never made it to America. Sadly, the dawning of the 16-bit age did not change this state of affairs.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

The Revival of Classic 2-D Action Games

One of the less appreciated benefits of the ubiquitous online connections in the current generation of consoles is that it has helped to resuscitate some types of classic gameplay that had all but vanished over the prior two console generations.

John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.

Ultramarines: A Warhammer 40,000 Movie | Review

At last, the holy grail of Warhammer 40k fans the world over has arrived–a 40k movie!

Penned by the master himself, Dan Abnett, produced by Codex Pictures and directed by Martyn Pick, it tells a quintessential 40k tale from the perspective of the Space Marine golden boys, the Ultramarines. Special mention must go the voice actors recruited by Codex for this movie; John Hurt, Sean Pertwee, and Terence Stamp, as well as a number of other very talented actors, all lend their dulcet tones to this film, and I felt that the atmosphere was all the richer for their vocal talents. Johnny Harris’s “Brother Nidon” was a particularly good performance and a compelling character.

Phillip is an Existential Psychotherapist and Teacher by day and a writer, gamer and all round geek in the hours of darkness. He claims to be enjoying the creative process enormously and secretly harbours the hope of publishing a novel one day…

Sons of Dorn by Chris Roberson – Review

This being my first review for Boomtron, I wanted to say one thing straight away: objectivity is a myth. I have none. My reviews will be guided almost exclusively by my enjoyment, or not, of the book in question. My job, as I see it, is to explain to you, dear reader, what I liked and didn’t and why.

In an age where movie remakes are all the rage, Sons of Dorn seems to unashamedly hop on the homage bandwagon in novel form. This story bears nearly all the hallmarks of Ian Watson’s Space Marine (1993), but without any of that SF legend’s quality prose.  The author, Chris Roberson, has made clear on his blog that he took inspiration from the Ian Watson novel, and the premise of his story was set before he settled on using the Imperial Fists as the Chapter in question.

Phillip is an Existential Psychotherapist and Teacher by day and a writer, gamer and all round geek in the hours of darkness. He claims to be enjoying the creative process enormously and secretly harbours the hope of publishing a novel one day…

Call of Duty: Modern Warfare 2 Campaign (XBox 360) | Review

Modern Warfare 2 requires the player to check off a box accepting the violent content of the level before playing, and the game make good on its promises.  The plot is over the top, but the scenarios are extremely daring for a major commercial release like this.  The game’s bravado earned it some amusing liberal handwringing (check out this laughable review from Slate) and off-the-mark commentary, and it is noteworthy.  Major spoilers within!

A big fan of books, movies, and comics; why the hell not?