There aren’t many things from my youth that I truly miss, but one of the members of that elite group is the space combat flight simulator game. Once quite common, they are all but unknown today, and that’s a shame. For me, personally, my regret at the genre’s passing is about much more than the fact that I’ll never get to play Freespace 3. (Though that is also a source of nigh-overwhelming anguish, obviously.) My own first encounter with the genre was one of the things that really expanded my ideas of what a video game could be.
John Markley is a writer from Illinois. He writes the video game commentary/humor site Pointless Side Quest and also blogs about science fiction and fantasy at Vast and Cool and Unsympathetic. His other interests include history, science, heavy metal, anime, movies, speaking of himself in the third person, and awkward, uncomfortable conversation.